Zela Taino: iOS Engineer
Tell us more about working on Spotify Wrapped… As Tech Lead for Wrapped, I was in charge of laying out [...]
Published by Spotify EngineeringTell us more about working on Spotify Wrapped… As Tech Lead for Wrapped, I was in charge of laying out [...]
Published by Spotify EngineeringTL;DR For years, Spotify’s official engineering blog has been giving you a peek behind the curtain at Spotify R&D. Today, [...]
Published by Dave Zolotusky, Principal EngineerTell us more about working on Spotify Wrapped… I specialize in iOS Engineering and was one of a few iOS [...]
Published by Spotify EngineeringTell us more about working on Spotify Wrapped… I’m part of the Mambas team at Spotify, which is responsible for [...]
Published by Spotify EngineeringAt Spotify, we strive to make our apps available to as many people as possible. As mobile developers, that means [...]
Published by Simon Schiller, Android EngineerAt Spotify, we constantly work on creating the best developer experience possible for our iOS engineers. Improving build times is [...]
Published by Bartosz Polaczyk, Senior Engineer8:30am I’m at my best after nine hours’ sleep, so I tend to wake up pretty late, shower and dress as [...]
Published by Spotify EngineeringTL;DR We just open sourced XCMetrics — a tool for Apple’s developer software, Xcode, that lets you collect, display, and [...]
Published by Patrick Balestra, Sr. EngineerWhat if, for some users, the very best Spotify is a little less Spotify? Spotify Lite started as an experiment [...]
Published by Erik Ghonyan (Senior Engineer), Slava Savitskiy (Senior Engineer), and Tommy Tynjä (Engineering Manager)Erick joined our Stockholm office as an iOS Engineer more than 18 months ago. But right now, he’s working from home and missing the camaraderie of his close-knit team.
Published by Spotify EngineeringEngineer Carl Engström explains how lifting the 10,000 limit on Liked Songs enabled his team to address a much deeper [...]
Published by Spotify EngineeringDiscover how we shortened the feedback loop of pre-merge verification checks for our iOS applications by up to 75%. Who [...]
Published by Spotify EngineeringIllustrations by Jonas Ekman Since the dawn of time, man has used 32-bit addressing. When the first Homo Erectus crawled [...]
Published by Per KnyttFor the impatient If you don’t want/don’t have time to read the full story, you should at least consider using the [...]
Published by Alfonso Acosta